Thursday, February 27, 2014

Pirate fort getting pirate-y

I am trying to finish blocking out my textures soon. Today I've been working on the metal pieces of the door. It is still a work in progress and I hope to finish it soon. I will try to make a tileable rope texture next then move onto painting the foliage for the scene.

Textures in progress:



Updated fort so far:



Saturday, February 22, 2014

Fort Progress

So in the past few weeks, I've been working on this project on and off. My monitor has been off in color and I have been struggling to get the color and saturation the way I want it. After a few failed attempts, I decided to switch monitors with my neighbor instead. The color seems a bit truer and here are a few of my textures so far (textures are still a WIP and needs refinement):

Here are my door and frame textures:


Lower log part of the fort, cannon, and bolts. The extra space is reserved for the objects that go on top of the roof.:


Roof texture:


 The wood plank walls of the fort:


The upper wood planks of the fort:


This is my overall model so far in maya:


I have yet to do the details. These textures still have a long way to go before I can start the details of the gate and the foliage. Oh and I have been awfully spoiled by the cintiqs at my school. I've been trying to relearn how to use the tablet again. Progress is slow. x_x


Saturday, January 11, 2014

Painted roof tiles

I spent about 2 days painting this roof tile for the pirate fort. It is a bit dark, I may highlight it later to make it pop a bit more.


This is what it looks like so far on the model itself. I am going to add more polys to have the roof silhouette look more unique as well. But for now, I will work on painting other textures.



Wednesday, January 8, 2014

Pirate Fort?!

A new project to work on. I am working from a concept from Artyom Vlaskin. The concept art can be found here. But I also have the concept below:


This is what I have modeled so far in maya:


I still need to work on the silhouette a bit and add some minor details. I will try to hand paint the textures for the fort in the next few upcoming days.


Wednesday, November 27, 2013

Generator?!

Did the sci fi generator to go with my baby incubator. Wish I had more time to paint it, the huge pipe on the side needs to be defined a bit more D: The color balance on my monitor is also messing with me ahhhhhh.


Edit: with more shiny-ness



Friday, November 22, 2013

Avocados and Gradient maps

So I decided to practice with a gray scale and mess around with gradient maps today. Here is the original google image:

Here is my gray scale version: 

Here is the gray scale with the gradient maps: 

I need more work with textures and highlights, but I am going to call this done for now.

Wednesday, November 20, 2013